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Crafted weapon bug after loading

Hi, I just encountered this bug. After loading the game my crafted weapons have very small or zero stats. Javelins, 2h swords, 1h swords, polearms, all of them. I've been playing with mods for a long time, but now was the 1st time it happened to me. I saw some posts about this, but haven't found any solution for this. No game fixes, no mods. Do you have any idea how to prevent this bug, or what causes it? Any workarounds? submitted by /u/tothacka [link] [comments]

Rocket Artillery!

Everyone's favourite foreworks. What are your stories, experiences, tips on this often neglected piece of artillery?

Personally, I think its potential is not truly recognised and that if properly used it can be highly effective. My quick guide for using rockets in commander battles:

Rockets can't be used like a cannon; they're only effevtive up close, so you have to stay with the infantry. Make sure there is an infantry regiment diagonally in front of you to draw enemy fire away from you. Stay mobile: Be ready to pack up and reposition as soon as the tide of battle sways either way. Use the high rate of fire to your advantage. Try to find cover: Is there a rock or tree to set up shop behind? Perfect! For some reason, you only get a handful of rocketeers, no idea why cannons and howitzers get a whole bunch of guys with guns, but rockets only a few (albeit impeccably dressed) swordsmen. So, make sure they're well out of the enemy's firing line, if necessary behind an infantry regiment - use those meat shields.

Lastly, rockets aren't a substitute for guns; I only choose rockets in large battles when there already is some artillery. They're also best in prolonged infantry engagements when you get time to manoeuvre.

I would love to see more rockets on the battlefield in commander battles - enjoy the foreworks!



Submitted February 14, 2018 at 01:22PM by Idontevenlikecheese http://ift.tt/2o1HbiI

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