I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]
I dont know if you guys played this yet. It is a fun game but it has an EXTREME lack of polish, and its plagues by bugs all over the place.
Taleworlds are also an indie company making a very ambitious game, perhaps the reason this is taking so long is because they want to avoid releasing a buggy mess like KC?
As fun as it is atm it really is detrimental to the experience how many bugs there are not to mention performance issues and clunky mechanics.
I've no doubt that in a few months/a year this game will be incredible, after optimization and fixes (and mods), but I'd hate for Bannerlord to be released in this state, KC is not worth the full price and has the quality of an early access game.
Submitted February 14, 2018 at 09:13AM by HarryHayes http://ift.tt/2BtGaHM
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