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300k per day mercenary contracts

I’m in a bit of an odd situation in my Realm of Thrones campaign and I’m trying to figure out whether this is a bug or a mod conflict. I joined Myr as a mercenary and have been building up a lot of influence by fighting battles and donating prisoners. I’m now sitting at almost 2,700 influence, and I’m getting around 300k gold per day from it. At first, I thought this might just be some kind of massive influence-to-gold conversion, but the problem is that my influence barely decreases. I’m only losing around 20 influence per day. When I hover over my influence, it shows something like: -550 influence — converted into gold +530 influence — positive modifier/refund So I’m effectively losing only ~20 influence per day while still receiving the full amount of gold from the -550 influence conversion. The result is that I’m making 300k+ gold every day. I’ve made around 10 million gold from a single war with Dorne, which obviously seems completely unintended. I’m assuming this is eithe...

Questions on the cultures of Bannerlord to Warband

So I've been wondering a lot on the culture of Bannerlord and how they transition to the ones of Warband. So far Taleworlds has been pretty straight up with the cultures and peoples they take inspirations from for the Bannerlord factions.

-The Aserai: The pre Islamic Arab tribes -The Battanians: The Celtic people`s of western Europe, primarily those of the British Isles -Khuzait Khanate: The steppe peoples of central Asia, such as the Avars, Kipchaks, and obviously the mongols -The Sturgians: The Kievan Rus, with some Finnic and Norse influence (obviously the Norse my dudes) -The Vlandians: The feudal states of early medieval Europe, though mostly the Normans The Empire: The Roman and Byzantine empires

Though obviously there are some other influences on the factions theses are what they are primarily based on. Then there are the war band factions.

(These are my interpretations, and i apologize if you disagree)

The Khergit: Mongol/Turkic steppe peoples The Nords: The Norse The Rhodoks: The Swiss/Italian city states (i think there is some Scottish influence though barely and its mostly due the the relationship between it and Swadia) The Sarranids: The Islamic peoples of the middle east (this one I don't know to well and I apologize) The Swadians: The HRE and France (I think theirs some Englsih influence though barley and its mostly due to the relationship between it and the Rhodoks) The Vaegirs: The Muscovy principality out of a tatar yoke

So back to my question of how does this transition change many of the culture so drastically over 200 hundred years. Such as how do the Vlandians start out as (what seems to be as we haven't seen it in game yet) a homogeneous state to then splitting with two very distinct culture groups of Swadians and Rhodoks? What happened to the Battanians, were they mostly assimilated, did some become the forest bandits to retain there culture, or did they depart for a new land (like the Britons going to Brittany)? Also what happend to the empire, where they just pushed out east, do some of the people within city's identify more with the imperial culture than the warband cultures, or is it just gone and assimilated?

But yea that some of the stuff i was wondering about the culture in Mount and Blade and i wanted to know the reedit peoples thoughts on these. Also I apologize if this is hard to read or to understand, English is a second Language.



Submitted March 09, 2018 at 03:43PM by Treestand213 http://ift.tt/2De5MWo

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