I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
My 2 castles, town, and 1k+ troops I have garrisoning them demand a constant flow of cash. I finally got my respectable Order of the Bludgeon in half decent shape, and am romping around the map beating the brains out of anyone I can find. So what have you found to be the most cost effective meat bags? The Jatu warbands usually cost me a few knightly deaths, same with the damn serpent whores.
Thanks and death to D'Shar.
Submitted April 18, 2018 at 01:46PM by Omicros https://ift.tt/2HKQP27
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