I've been playing PoP lately, and while I like the equipment and secrets, I find troops, IMO the most important element, to be pretty vanilla.
Here are the issues I have with PoP troops:
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Factions are less specialized. All races seem to have infantry, foot and mounted archers, and cavalry. Even the nords have cavalry this time around. Maybe if they had deeper troop trees like Floris, the differences between factions would be more pronounced?
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No troops have maxed skills, which leads to little/no difference between the upper troop levels. Why would I upgrade my Black Archers to Silvermist (let alone spend a qualis gem!) when it doesn't make them better archers? They get no power draw increase, and while their bows get a slight damage buff, they also drop in accuracy and speed. Even Fierdsvain Berserkers that have given up shields, throwing weapons, plate armor, and everything else they can in exchange for slightly higher damage, don't have 10 power strike.
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Troops become unobtainable? It appears that when a village is taken over by a faction, the recruits of that village become the race of the associated faction. That is to say if I'm Pendor, and I take over Fierdsvain, I can no longer get Huscarls. If that's the case, this compounds the lack of specialized factions/troops.
Have I misunderstood PoP troops, or are there other aspects to the mod that I should be focusing on?
Submitted May 13, 2018 at 10:04AM by longbowrocks https://ift.tt/2KkGEkS
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