I started a new campaign for the first time since war sails released and I almost immediately noticed many quests were not generating. No transport merchants, caravan ambush, army of poachers, extortion by deserters, etc. only quests were gang leader. Thats when I noticed these quests weren’t spawning because they require certain persmaters like security < 50 or something (I made this value up) and almost every settlement in the game is sitting at or close to 100 security. It really makes the early game a slog and towns have no chance to rebel because security is too high. I think it’s mostly due to huge garrison sizes, did TW change something with town security or how many troops get donated to garrisons or something ? submitted by /u/Straight-eerie [link] [comments]
Maybe Jeremus keeps getting knocked out because of how exhausted he is, conducting all the surgeries on your stupid 500 man army. Maybe he keeps getting knocked out because whenever he's injured, he has to conduct surgery ON HIMSELF because you JUST HAD to max out your Engineering instead of putting a single damn point in Surgery! Maybe tell your other men to stop getting hit and injured, huh?! But NoOoOoO! It's all poor Jeremus' fault. It's all the bald, fat person's fault. It ALWAYS is!
But that ends today. Start blaming YOURSELVES for being inept kings/warlord/vassals/mercenaries/peasants/assholes.
Sincerely,
Not Jeremus
Submitted July 17, 2018 at 09:30PM by RLTYProds https://ift.tt/2JwOBCw
Comments
Post a Comment