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Monchug was feeling generous today.

I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]

Crash report help

I keep getting the below crash. Two different saves, one within a couple days of start, the other 350 days into the game. Crash repeats despite efforts to shake up the seed of events. Trying to figure what is causing it, or what specifically is fucking up so maybe i can have a better idea of what to try. Any help is of course appreciated.

  1. at TaleWorlds.CampaignSystem.Settlements.Locations.Location.GetLocationCharacter(Hero hero)
  2. at TaleWorlds.CampaignSystem.Settlements.Locations.LocationComplex.GetLocationCharacterOfHero(Hero hero)
  3. at TaleWorlds.CampaignSystem.CampaignBehaviors.HeroAgentSpawnCampaignBehavior.OnGovernorChanged(Town town, Hero oldGovernor, Hero newGovernor)
  4. at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
  5. at TaleWorlds.CampaignSystem.CampaignEvents.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  6. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGovernorChanged(Town fortification, Hero oldGovernor, Hero newGovernor)
  7. at TaleWorlds.CampaignSystem.Actions.ChangeGovernorAction.ApplyInternal(Town fortification, Hero governor)
  8. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.UpdateGovernorsOfClan(Clan clan)
  9. at TaleWorlds.CampaignSystem.CampaignBehaviors.ClanVariablesCampaignBehavior.DailyTickClan(Clan clan)
  10. at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
  11. at TaleWorlds.CampaignSystem.CampaignEvents.DailyTickClan(Clan clan)
  12. at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTickClan(Clan clan)
  13. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed)
  14. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicDailyTick()
  15. at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPeriodicEvents()
  16. at TaleWorlds.CampaignSystem.Campaign.Tick()
  17. at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
  18. at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
  19. at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
  20. at TaleWorlds.Core.Game.OnTick(Single dt)
  21. at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)

at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

submitted by /u/McBeer89
[link] [comments]

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