Skip to main content

What the hell did they do to Fennagan?

Bro used to have 275 in every combat stat and now he has… 50 two handed? 120 athletics? He and Caladog were the gatekeepers of Battanian tournaments, now they’re just battanian recruits with fancy armor. Arwa gutted, Corein gutted, every tournament is weenie hut junior? Who the fuck is making these decisions? submitted by /u/Omgzjustin10 [link] [comments]

Identifying What's Causing GameTick Crash On Modded

Hey there, I'm getting a game tick crash and Better Exception Window isn't pointing to any specific mods. I've tried disabling every mod I can disable mid-playthrough and it's still persisting, I've loaded to an earlier save and it still happens, I've verified game files and it's still happening. Any chance someone can think of what might be messing me up, or tell me how to figure that out? Here's the outer exception callstack

at TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.GetTargetScoreForFaction(Settlement targetSettlement, ArmyTypes missionType, MobileParty mobileParty, Single ourStrength, Single& powerScore, Single& distanceScore, Single& settlementImportanceScore, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength) at TaleWorlds.CampaignSystem.GameComponents.DefaultTargetScoreCalculatingModel.GetTargetScoreForFaction_Patch2(DefaultTargetScoreCalculatingModel this, Settlement targetSettlement, ArmyTypes missionType, MobileParty mobileParty, Single ourStrength, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength) at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.CalculateMilitaryBehaviorForSettlement(Settlement settlement, ArmyTypes missionType, AiBehavior aiBehavior, PartyThinkParams p, Single ourStrength, Single partySizeScore, Int32 numberOfEnemyFactionSettlements, Single totalEnemyMobilePartyStrength, Single newArmyCreatingAdditionalConstant) at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.CalculateMilitaryBehaviorForFactionSettlementsParallel(IFaction faction, PartyThinkParams p, ArmyTypes missionType, AiBehavior aiBehavior, Single ourStrength, Single partySizeScore, Single newArmyCreatingAdditionalConstant) at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.FindBestTargetAndItsValueForFaction_Patch2(ArmyTypes missionType, PartyThinkParams p, Single ourStrength, Single newArmyCreatingAdditionalConstant) at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiMilitaryBehavior.AiHourlyTick_Patch2(AiMilitaryBehavior this, MobileParty mobileParty, PartyThinkParams p) at TaleWorlds.CampaignSystem.MbEvent`2.InvokeList(EventHandlerRec`2 list, T1 t1, T2 t2) at TaleWorlds.CampaignSystem.CampaignEvents.AiHourlyTick(MobileParty party, PartyThinkParams partyThinkParams) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.AiHourlyTick_Patch4(CampaignEventDispatcher this, MobileParty party, PartyThinkParams partyThinkParams) at TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors.AiPartyThinkBehavior.PartyHourlyAiTick(MobileParty mobileParty) at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t) at TaleWorlds.CampaignSystem.CampaignEvents.TickPartialHourlyAi(MobileParty party) at TaleWorlds.CampaignSystem.CampaignEventDispatcher.TickPartialHourlyAi(MobileParty party) at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.PeriodicTicker`1.PeriodicTickSome(Double timeUnitsElapsed) at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.TickPartialHourlyAi() at TaleWorlds.CampaignSystem.Campaign.Tick() at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt) at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt) at TaleWorlds.Core.GameStateManager.OnTick(Single dt) at TaleWorlds.Core.Game.OnTick(Single dt) at TaleWorlds.Core.GameManagerBase.OnTick(Single dt) at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt) 
submitted by /u/nightstick24
[link] [comments]

Comments

Popular posts from this blog

Prophecy of Pendor - Early Game Guide

I love PoP and think it's the best thing since Sliced Person, but the early game is bloody brutal, especially if you're used to kicking ass and taking names in M&B vanilla. So I wanted to write an early game guide to share my experience and hopefully help someone else get into the mod without as much agony as I (and many others) experienced. Character Creation - Questions When you start character creation, the game hits you with a bunch of background story questions. My advice is to answer these however you like, building the backstory for your character that interests you and helps get you into the story. However , these questions have serious impacts on the game, most critically whether you can create Knights of the Griffon chapters with just money, and something called the Rumor Interval which sounds irrelevant but is the most important thing ever . For a deep read on the subject see the wiki https://pop3.fandom.com/wiki/Character_Creation Or for a quick "Just...

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf