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Companions build

Hi, firstly I want to ask if u guys having this problem I enjoy the hunting bandit and doing quests in the early stage (2-3 first years) so after a while of playing, towns and villagers rarely pop out any quest for me (currently 1.4.5) Now to my main wonder, how do you guys build captain companions, I have a mod which let me using companions to train in arena with full xp gain so no problem of training their combat skills. And how do you guys build your party leader companions. Thank you for you guys advices submitted by /u/Rj_Sera [link] [comments]

Breaking guests rights ala "the red wedding"

One of the ways I've been expanding my kingdom is crushing every city rebellion cause by other factions. Vlandia are hopeless at causing these and I'm currently at war with them, so when vlandia besieged the rebel city I broke into the rebel city so I could use the rebels to fight vlandia with me. I intend to crush the rebels myself after we take out the vlandian besiegers. To do that I need to fight a rebel lord on the open map first. Ugh. I wish TW would allow you to enter a neutral city under "guests rights", but then betray them and assault the defenders from inside the walls, obviously with reputational loss to some lords and a declaration of war.
You can already do a similar thing in quests by assaulting gang leaders houses when they refuse your persuasion/you dont want to pay to release the hostage. There should be similar betrayal mechanic for lords.

submitted by /u/devillurker
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