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Everybody manages to "win" the game

I mean I play it mainly as Role play, so winning it is not my goal, but I definitely want to be successful. Usually, getting first city is pretty hard, because having less than 200 troops, building siege camp, fending off enemy lords roaming around my siege camp requires big heap of luck. Then expanding the kingdom without clans is hard, even with two or three it gets hard against fully established kingdoms. However, weekly I see many posts about finished game, great strategic win, destroying whole kingdoms singlehandedly.... I am by no means beginner, having 2K+ hours in Warband (partially napoleonic wars as regiment member, but still many hours in Floris, Pendor and so on), 700+ hours in Bannerlord. I use Diplomacy, RBM so it is harder, but still... submitted by /u/Top_Leopard_9528 [link] [comments]

Thoughts on RBM (Realistic Battle Mod): Is it worth giving a try?

I've been watching a campaign diary playthrough of a dude who is using this mod and hs praised it for making spears work way better in formations. I'm intrigued by the changes the mod makes, but I hear so many different opinions on it. Some people saying it ruins the economy because of the price changes (tbf base game economy is already pretty bad from what I've seen), or that arrows are useless and used only for "chip damage", or that enemies become incredibly tanky.

I want to give it a shot, but I don't want to mess up my current run or anything. To anyone who has used it, what are your thoughts on it as a whole? Is it a net positive of changes, a net negative, or just different?

I'm fairly new to the game, still on my first playthrough I started about 120 hours ago of total playtime.

submitted by /u/TheSunniestBro
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