Hello, I'm part of the team currently reviving the cRPG mod for Warband, and I'd like to ask you some things, as well as answer some questions if you have any))
Hello! I'm Uther, in cRPG on forums I'm Uthyr Pendraeg and in game, my name is Stromgarde_Uthyr_Pendraeg. I'm head of the admins and part of my job is managing the community, while people with actual skills work on making the mod work.
I'm making this post mostly in order to announce that what was once dead is now once again alive, for how long? We don't know, hopefully longer than we imagine!
Some of you may have heard of it, some of you maybe played it and hated it/the community/the badmins/whatever, well, things are changing.
cRPG is a multiplayer mod for Warband, with servers for EU, NA, China (current highest population!). Our selling point is having persistent characters; large quantity of items from different cultures and eras; an interesting clan system, complete with bank for your clan monies, armory for item sharing between clanmates and all that jazz, and an ability to upgrade your items with heirloom points, which you could claim whenever you reached level 35 (and the higher the level, the more you could claim) - you did so by retiring your character, which brought you back to level 1, but slightly increased your gold and experience gain, while also giving you the aforementioned loompoint.
Current features which are not working (but are being repaired) are banners for clans (they used to work, now they are fucky - we're awaiting word from the old developers about how to fix them) and Strategus, which used to be another selling point of cRPG.
Strategus was a persistent multiplayer campaign map, in which you took a role of one of a multitude of armies roaming Calradia, having your own number of troops and specific gear, and you worked together with your faction (which could very well just be your clan or a combination of clans or players from random clans uniting or even clanless people!) We had field battles, sieges, fights in villages, castles and towns, and naturally an insane amount of drama to go along with all of it.
The old team departed to make their own game, Of Kings And Men, but that is not the topic of this post. Chadz (old dev) has transfered the power in its entirety to Dupre, who's our new lead developer, along with Horns who's helping manage the website, and Pestdoktor, who's working on the EU side of things, helped make WSE2 work again and is now concentrating his efforts on making Strategus a thing again.
I come here not just to brag about cRPG being reanimated again (which borders on corpse desecration at this point), but to also extend an invite to players of /r/mountandblade to try and play cRPG. The population levels are rising, with EU servers being mostly populated late at night (rising to 25-30 players, sometimes more) and NA going well into 60 players in their primetime. Battle is the gamemode that's most populated, however if enough people will want, siege could also work.
For people more interested in PvE gameplay, there's always Defend the Virgin gamemode, which allows players to fight against wave of increasingly harder and diverse bot enemies while defending an NPC on their team.
We're currently undertaking efforts to increase the enjoyment of the game - old and new players recieve help from regulars and veterans, things like flash sales of heirloom points, exchanges and free character respeccs (ones that don't cost experience) are being offered at very low prices to entice veterans sitting on bags of money, while new players are invited to clans to make use of their extensive armories, while also recieving gifts of gold to help them start their adventure.
Keep in mind, we're still reviving. Some things are still fucky, for example: the launcher you download from the official site is borked, and while we can't update it yet, you can get the correct launcher from here.
Creating an account on the official site is still working, along with all the other functions. It's just the download link that's not yet updated :(
Regarding the things I want to ask you, as the community: If you had any prior experience with cRPG and compare it to native, is there something you'd wish changed? What are some of your suggestions for this mod?
If you have any questions or wish to join the community, head over to our discord or ask me here))
edit: couple highlights, added one paragraph
Submitted June 20, 2017 at 10:49AM by Uther_Pendragon http://ift.tt/2tJG7Rf
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