So i am playing as Nord and wanted Hargard as my main fief. I had Balgard, but am not a fan of defending that sturgian town. I looked online and found i could either wait for it to be taken and then try to earn it back in a vote, or get to 300 trade skill and buy it off the owner. Figuring how rare I see enemies make it that far north, buying it would be easier. But after a while a clan abandoned the Nord Faction, I was able to take it and win the vote. All in all great for me. What i didnt know though was npc clans can abandon their cultural faction? I thought they could only do that if you made a kingdom of your own submitted by /u/SicEcko [link] [comments]
Im playing the ACOK mod and joined the westerlands. As anyone would tell you, there are just too many factions at war with us. I know diplomacy is locked, but was wondering if there was some console command, or setting in the ini files I could alter that would allow me to force peace agreements, or place factions at war with one another.
Submitted June 27, 2017 at 01:44AM by targtheviking http://ift.tt/2ti7OEy
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