So i am playing as Nord and wanted Hargard as my main fief. I had Balgard, but am not a fan of defending that sturgian town. I looked online and found i could either wait for it to be taken and then try to earn it back in a vote, or get to 300 trade skill and buy it off the owner. Figuring how rare I see enemies make it that far north, buying it would be easier. But after a while a clan abandoned the Nord Faction, I was able to take it and win the vote. All in all great for me. What i didnt know though was npc clans can abandon their cultural faction? I thought they could only do that if you made a kingdom of your own submitted by /u/SicEcko [link] [comments]
I've seen various conversion mods over the years fix the bugs in Diplomacy, or expand on some of its features, but these have never been added to the core mod (to my knowledge). As someone who prefers Native, is there anything better by now?
Submitted June 30, 2017 at 06:01PM by DeusSiveNatura http://ift.tt/2tu8aHU
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