I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
I chose Siege bolts, as the Mettenheim ones are 4 less. If anything, it feels the Basic ones are the best deal, having 45 bolts, which means my sergeants will have ammo for much longer, but I wonder if the 8 damage difference, would make a difference when it comes killing easier stronger enemies.
Then again, I think how ranged units, usually are very inefficient, shooting massively the same target, even if not so many of them need to shoot a single one.
I wonder also if the 5 damage difference in arrows makes much difference. I am guessing it does not, as my Knights will be easier to train, so they will get power draw 10 fast.
Submitted March 17, 2018 at 05:22AM by weltallofid http://ift.tt/2FZUHhg
Comments
Post a Comment