TL;DR Tier List. These are my personal notes and I acknowledge it is just my opinion, just posted to hopefully help others S: Imperial Naute A: Battanian Skipari, Vlandian Nauta, Nord Huscarl, B: Sturgian Reaver, Nord Berserkr, Aserai Bahriyyah, C: Corsair Chief, Nord Skjaldbrestir, Nord Chosen of the Sky-God, Sea Raider Chief D: Various Convoy Guards, Nord Ulfhedinn, F: Nord Youngling Testing is done in actual campaign as well as using custom battles and the Retinue mod to look directly at stats/equipment. General Observations: Shields are required, otherwise you get shredded by ranged attacks. Skills and ship upgrades can boost shield health massively, with some like the Nord Decorated Shield crossing 2,000 hp! I've seen Huscarls with 20+ Javelins in their unbroken shield at the end of a battle. You can assume the high tier shields will not break in battle, meaning a single high damage hit creeping through is the best means of ranged attack rather than quantity. For ra...
I chose Siege bolts, as the Mettenheim ones are 4 less. If anything, it feels the Basic ones are the best deal, having 45 bolts, which means my sergeants will have ammo for much longer, but I wonder if the 8 damage difference, would make a difference when it comes killing easier stronger enemies.
Then again, I think how ranged units, usually are very inefficient, shooting massively the same target, even if not so many of them need to shoot a single one.
I wonder also if the 5 damage difference in arrows makes much difference. I am guessing it does not, as my Knights will be easier to train, so they will get power draw 10 fast.
Submitted March 17, 2018 at 05:22AM by weltallofid http://ift.tt/2FZUHhg
Comments
Post a Comment