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What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

Modding Companion Start Skills - Possible without tools?

So, I've been messing with some light modding lately (yeah, I know, years late to the party), looking at doing some smaller tweaks to troops and the like - I've figured out some basics with the Troops.txt file like upgrade paths (which I did with Viking Conquest's balance mod to weld in the Shieldmaiden Troop Tree mod to it) and have figured out gear (tested it on a basic fix for Sarranid Guards so they're not wearing worse armor than the tier before it), even to switch companion initial gear.

So from there, I thought why not mod companion skills as well while I'm at it? Have some who are specialists actually be specialists right away like it's done in Viking Conquest (adjusting levels appropriately), while others could be blank slates still. However, my google fu has been weak and all I've been able to find are things linking to modding tools and editors.

I don't object to them, but I was hoping to try and keep it 'lightweight' so I could mod it into Diplomacy and such rather than make a full mod from scratch. Is there any resource that identifies what number corresponds to what skill in the file, or at least the logic of the order so I could cross reference it to something else like the character export file? Most of the guides I've found for the Troops.txt file only guided the basics like upgrade paths, attributes, and items.



Submitted April 26, 2019 at 04:29PM by Luke_Danger http://bit.ly/2ZDs8Np

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