I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Hi, as usual, every year I like to start playing Warband again. The problem is that I already played many good mods and I'd like to try something else. If possible, I'd like to pick a mod with freelancer and with an invading faction (like the dark knights on Native expansion or the zann in Perisno).
I heard that a new dawn is a good mod, but last time it was last updated like 4 years ago. Does anyone know a god mod to try? I've already tried/played: Perisno, native expansion, pop, both got mods and Floris. Bonus point if it's a native like mod.
Thanks.
Submitted May 19, 2019 at 08:18PM by Razorzed http://bit.ly/2HJIn3g
Comments
Post a Comment