I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Is there any way to know what vassals when recruiting them will be able to carry a fair amount of troops?
I keep on recruiting vassals and never seem to see any correlation in any facts into which vassal will be able to have an army of 100+ troops and which vassal will have 30 troops. To me it just seems like I have to guess and hope I'm lucky.
P.S I'm playing on PS4 with no mods so can't use them.
Submitted May 28, 2019 at 09:29AM by galahadguru http://bit.ly/2MgSd2e
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