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What "wrong"-cultural armours do you guys wear when playing a different culture?

I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...

(Native) Indictments break the game eventually.

Yes, I am a console peasant.

The level of indictment in the mid-late game ruins the entire M&B console experience, imo. It's an issue in every playthrough, no exceptions.

I remember my very first playthrough - with the Nords – we fought, feasted and became bros. Turya, Haeda, Olaf, Harald, Gearth, Turegor, Logarson – some of the finest bearded blokes I've ever broken bread (and skulls) with.

Fast forward 500ish days, and the playthrough became tainted by the constant indictments. The faction was unrecognizable from the initial glory days, vassals came and went like it was nothing. All my boys had switched allegiances, and I was surrounded by comrades whose days as a Nord were numbered – I've even seen Vassals join and leave the very same day. You wake up one day and suddenly Tihr is a Sarranid town. It's just…meh.

I understand this may be an oversight by the devs, and that late-game quality of life may not have been a priority, but it saddens me that the relationships and stories that enrich the early game so much, are completely lost once everyone starts to hate each other.



Submitted May 28, 2019 at 06:10AM by cking145 http://bit.ly/2WxG10O

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