I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
PSA: You can get around the level 63-level 2000 glitch when you cheat levels by exporting and importing your character
Title says it all.
If you do the cheat to instantly level yourself up, when you reach level 63 you will find that you'll instantaneously go to level 2000-something. This doesn't seem cause for concern until you realise every bandit camp and peasant uprising now spawns thousands of troops.
To get around it, when you've put all of your points into the various things at level 2000, export your character and then immediately import them again. This sends you back down below level 63 but keeps your points, so you will remain incredibly OP without having to worry about the thousands of enemies nor will you have to edit the save file. Cuts out a whole load of bullocks.
Happy harvesting season.
Submitted May 24, 2019 at 07:25AM by lePsykopaten http://bit.ly/2JDSKJi
Comments
Post a Comment