I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Just playing vanilla Warband. My squad is really small (usually 20-30 units to take advantage of the map speed and cheap maintenance) and I'm participating in a war albeit very distanced from a lot of the actual fighting. Raiding villages leaves me open to roaming armies so I figured my best bet is pillaging caravans. I've taken out about four or five now and wanted to know if I can actually make any significant impact on their financial status or army stability by depriving them of goods?
Submitted August 14, 2019 at 08:53AM by indefinite_silence https://ift.tt/2KyBnJb
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