I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Prophecy of Pendor is one of the best damn mods out there. It feels like I'm playing the best version of Mount and Blade.
Title says it all. I downloaded the mod and started playing recently and... damn.
Rock solid.
The factions are balanced and there are so many more non-nation factions to be concerned with. There is a much larger variety in the difficulties of encounters and troop value. You can be whooping the ass of 150 Singalian Slavers one minute and get captured by 40 roving Noldor the next.
The quests are great. I love the expansions with building up the villages. The heroes are interesting, and the knight orders are just plain badass.
If you haven't given it a shot yet, I can't reccomend it highly enough. 10/10 makes me feel like slaying dirty outlaws again.
Submitted August 29, 2019 at 05:52PM by speculativejester https://ift.tt/2ZnBLmQ
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