Skip to main content

What "wrong"-cultural armours do you guys wear when playing a different culture?

I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...

My thoughts on the "In The Name Of Jerusalem." Crusader mod

So, I recently downloaded ITNOJ and by god, one of my favourite mods by FAR. It's better than even SOF. In my opinion, here's why.

It's made by a Chinese mod team, so English translation is a little rough around the edges, and the mod itself is still in development. You can play as either a crusader or muslim and choose from a variety of starts, as a peasant, squire, knight or lord, each having different starting stats and equipment. There's some really impressive scenes at work. It starts with you arriving at a port in Jerusalem, and straight away there's a group of armed Templars that walk off escorting some pilgrims, it was really cool when I saw it. You can't recruit from villages, and have to recruit from taverns, but it's not too hard to manage monetarily if you know what you're doing, going after bandits and stuff. It's set in 1187, so expect a lot of mail and mid period medieval weapons, there's a lot of Italian, and French mercenaries for hire and stuff. The armour is also rather unique and cool for all of the factions. The combat is cool because there's new combat and running, walking, attacking animations, as well as new blood fx and death animations, a really cool game so far. Some, of the commands are voiced, not all. There's a lot of factions here, including the: Kingdom of Jerusalem Principality of Antioch Abbasid sultanate Sultanate of Rum The Byzantines and I think one or two other factions if I remember correctly.

continued __

The map is rather spacious with many settlements, so by no means is a small map to work with, I'd say my favourite feature by far is that you have to actually join the Templar/Hospitaller order by doing quests for their leaders until they respect you enough. Then you can get custom armour/weapons and troops from them, the armour and gear is free too, so that's nice. The sieges, fuck me, closest thing we have to Bannerlord. The attackers have a battering ram they walk towards the gate and start smashing it, there's wooden palisades hiding your men which they fire their bows/crossbows behind and wait for the attack to start, it's literally the best siege mechanics in any mod I've ever played.

Oh and also, a lot of custom music



Submitted August 31, 2019 at 05:54AM by PreciousWritingFan https://ift.tt/2MO8I5p

Comments

Post a Comment

Popular posts from this blog

Dickplomacy Reloaded 1.30, now with prostitution! (and tons of bug fixes, and the floris banking system.)

Full change list: Troop recruitment presentation by MitchPTI Ability for female player to prostitute themselves by IntelligencePending Dancers in feasts by IntelligencePending Modification to pre-sex scene by IntelligencePending Compile bug fixes by IntelligencePending Consolidation of camp settings menu by IntelligencePending Camera bug fix by IntelligencePending Moved shipyard to bottom of town list (Contrib by IntelligencePending) Mouse mode death cam default by IntelligencePending Slows down movement during scenes by IntelligencePending Updated background for gambling by IntelligencePending Join any side of a battle by NaglFaar Zaitenko's Reinforcement Script by Zaitenko Door bug fix by IntelligencePending Disguise bug fix by IntelligencePending Can force companion to stay without cheat mode by LilyModzStuff Import/Export NPCs by IntelligencePending Shield bash and decapitation, AI kicking by Ramaraunt, Xenoargh, Papa Lazarou, Theoris, Zarthas, Thick1988, and...