I know a lot of players don't stick to a monotone cultural getup when they play, but a lot of players probably do what I do; try to stick to culturally appropriate armours and weapons for the culture I am playing. I take this mentality with me to smithing as well, where I try to smith and use weapons that suit my characters culture appropriately. But I have some exceptions; I often use animal pelts for shoulder armour when playing as a Vlandian or Imperial. If I play as a Sturgian I may use some Khuzait armour. And if I play as a mercenary or Lord for a different cultural faction than my character is from, I may use a mix of regional armours and use my own culture for a weapon. Example; I played a Nord corsair mercenary for the Empire. I used gilded scale Imperial armour with gilded scale shoulderguards, golden pirate gauntlets and boots, and a brass Aserai helmet with a Nord one handed sword with gilded pummel and handguard. Anyone else give themselves similar cultural restrict...
Basically I was under Arwa and during that time my husband either defected or got kicked out of her kingdom. After conquering the whole country for her I decided to leave her service and started taking her land to form my own kingdom. Once I took a town I appointed my husband as minister and I found out later he is no longer in the realm. So then, how do I appoint a new minister when the one I originally chosen is no longer in the game?
Submitted August 17, 2019 at 09:15AM by MatthewofHouseGray https://ift.tt/33JMfvE
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