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RBM includes a gigantic stealth nerf to Fian Champions

RBM introduces cutting arrows in addition to the piercing ones. Most troop trees go from cutting arrows at the low tiers and upgrade to bodkin (pierce) arrows later on. Pierce damage has always been superior to cut and that's why cut damage usually has a higher base damage score. Fians (including champs) have the opposite progression. They have P damage from tier 2 to 4 but at tier 5 they trade them in for barbed arrows. While the base damage goes up from 110 to 135, cut damage is so much worse against armored troops it serves as a huge nerf. I tested in custom battles and their performance is disappointing. Dismounted Druzhinnik Champions solidly beat Fian Champions. Dismounted Khan's Guards absolutely annihilated the fian champions. Imperial t5 archers beat regular fians in a close fight. Asurai Master archers absolutely stomped the regular fians. The tide however turns if you use t4 archers. Battanian Heros won vs Asarai Experienced archers and imperial veteran archers. ...

Diplomacy mod breaking mercenary function?

Hi,

I'm only 100 hrs into Bannerlord so learning everything on the go. Just figured out how to install mods so that was great. But I only want the Vanilla experience and a few essential fixes so currently I only have 2 mods installed:

Diplomacy

&

True Prisoners

I installed the Diplomacy mod soon after I broke away from Aserai as a Vassal and created my own kingdom, so it's literally a brand new experience for me to run a kingdom. But I really needed to hire mercenaries, so the messenger feature really helped me to track down all the minor clan heads and try and talk them into working for me.

However, I am running into a few bugs(?):

  1. Some clans will not give me an option to hire as mercenary, even if they are not currently hired by anyone else. It's not the "You don't seem trustworthy", it's literally not there.

  2. Some clans that's already hired by me, will literally defect and be hired by another Kingdom later the same day. I don't think this is functioning correctly?

  3. Whenever I talk to a clan to join me as mercenary, it talks about "here are my terms of the contract" or something like that but I don't see anything. And since I've never hired a mercenary before installing Diplomacy mod, I don't know what the "correct" screen should even look like, but I'm sure this ain't right.

What should I do?

submitted by /u/batia0121
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