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Those don't look like "Plains" to me.

So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]

Diplomacy mod breaking mercenary function?

Hi,

I'm only 100 hrs into Bannerlord so learning everything on the go. Just figured out how to install mods so that was great. But I only want the Vanilla experience and a few essential fixes so currently I only have 2 mods installed:

Diplomacy

&

True Prisoners

I installed the Diplomacy mod soon after I broke away from Aserai as a Vassal and created my own kingdom, so it's literally a brand new experience for me to run a kingdom. But I really needed to hire mercenaries, so the messenger feature really helped me to track down all the minor clan heads and try and talk them into working for me.

However, I am running into a few bugs(?):

  1. Some clans will not give me an option to hire as mercenary, even if they are not currently hired by anyone else. It's not the "You don't seem trustworthy", it's literally not there.

  2. Some clans that's already hired by me, will literally defect and be hired by another Kingdom later the same day. I don't think this is functioning correctly?

  3. Whenever I talk to a clan to join me as mercenary, it talks about "here are my terms of the contract" or something like that but I don't see anything. And since I've never hired a mercenary before installing Diplomacy mod, I don't know what the "correct" screen should even look like, but I'm sure this ain't right.

What should I do?

submitted by /u/batia0121
[link] [comments]

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