I recently saw a mod for this game that adds conversational ai to the game, even letting quests be started among other things. This got me thinking if maybe this is a good thing to integrate in these kinds of sandbox rpgs where there isn't a fixed story or moving voicelines. It could add some immersion and personal stakes if officially integrated and fully fleshed out. I kind of like the idea, what do you think? submitted by /u/Busy-Blacksmith5898 [link] [comments]
Hello. If anyone is able to help, I am having a very strange crash in battles, my crash log isn't pointing to any mods, and I'm not versed enough in the game code to understand what little info the log IS giving me in order to fix it myself.
The best that I can gather is that one of my melee units has a throwing weapon that is broken in some way, as it never happens at the same time in a battle, but more frequently happens after my melee troops are in throwing range.
https://report.butr.link/C3610B
After closing the report, a second will open.
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