Skip to main content

Declaring own kingdom and civil war

I've been a vassal of khuzait for 9 years now and I'm frustrated with our kingdom not making peace with other kingdoms and not focusing on destroying one kingdom at a time and I'm thinking about declaring my own khanate. However I may have shot myself in the foot, I want to recruit the fellow Khuzait clans quickly as possible to isolate Monchug but the other clans have gotten rich from me steamrolling fiefs and having them given to them and it may cost too much to recruit them, however I have high relations with every khuzait clan and 4+ million denars. My renown is too high to sneak into a town to potentially make a prison break incase Monchug gets captured and to get him killed in the prison break to be elected Khan. Our kingdom is currently at war with Aserai and the Western Empire, I'm thinking would this be a good opportunity now to make my own kingdom while their armies are in the west so I could quickly occupy the Khuzait mainland to weaken the other clans? ...

Why are my children like this

I'm in my first Bannerlord playthrough, though I've played a lot of Civ and Total War so most of the mechanics make some kind of sense. But I just had my 6th child with my wife, and was THANKFUL that the kiddo had no traits on birth. Why? Because other than one of my children having the "Compassionate" (Mercy 2) trait, ALL of the other traits are negative. My faction leader started with "daring" and at some point got "honest". Wife has "honest" and "calculating". So how do our offspring end up with "sadistic", "deceitful", "hotheaded"? Most of the negative traits are tier 2 and not tier 1 too. Actually I just checked and one of my kids is also "calculating" along with sadistic. Which sounds even worse?

I just wish that either parent's traits or some kind of "child rearing" options your character could choose would have more of an impact than - IDK, genetics? Because apparently my infant children are already tiny versions of Hannibal Lecter and Ramsay Bolton. I'm mostly just venting, but is there any way to change these traits for the better other than from a quest which only seems to happen rarely? I've never tried save scumming for traits either and I don't know if it's possible.

submitted by /u/osiris0413
[link] [comments]

Comments

Popular posts from this blog

TaleWorlds Forums

Back when Bannerlord was announced, I vaguely remember that, in the announcement thread, people were discussing the choice of the title "Bannerlord." Does anyone else remember that? It was a useless topic to discuss, but I kept coming back because I was so hyped about the game and was hoping for more information about it. Submitted December 23, 2018 at 06:27AM by Genghis-Swan http://bit.ly/2PXSwvf

Worth a post.

These loading screen dudes are always looking at me like they’re judging me submitted by /u/Illustrious-Club1291 [link] [comments]

Dickplomacy Reloaded!

Hello everyone! :D I just made a mod, it's called Dickplomacy Reloaded. Basically it adds the functionality that you would find in normal mods, such as Dynamic Troop Trees, Custom Troop Trees, Freelancer, Tournament Play Enhancements, Single Screen Character Creation, and Rubiks World Map into Dickplomacy. ^-^ It also doesn't require WSE, but you still need the older (exe) version of Warband that comes with Dickplomacy. (Though I haven't tested it with the newest version of Warband so it might work.) Also, if you do decide to download it, please ignore (DO NOT USE) the "content options" folder, it is legacy, and the mod is compiled from source with all features. (This mod includes source btw) https://www.nexusmods.com/mbwarband/mods/6243/?tab=description Also, I am hoping to support it in the future, i.e through content updates and bug fixes. I hope everyone likes it!! :D Submitted August 11, 2018 at 09:48PM by amazing_lily https://ift.tt/2KMd9rK