I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I started my own kingdom a few days ago, and have made very little progression. I am starting to get bored. I am currently at war with the riverlands, and when I capture a castle, I can only hold it for about 3 hours in-game-time. By the time I am finished besieging, they have already organized 2000 men (not exaggerating). How the hell am I supposed to defend against that.
It's actually impossible unless I do some exploit, which at that point I might as well turn on cheats. How is this fun? How do you guys keep playing this mod without getting bored? Is there a strategy I am missing?
I have never had this problem in native
Submitted March 24, 2017 at 02:47PM by SEX_WITH_OSTRICHES http://ift.tt/2mZL7xe
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