I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
The MnB SaveGame Editor crashes any time I try to load saves from ACoK 3.0 and simply doesn't load saves from any other mods such as DiploVexed.
When I start up the editor, select "Import new save..."
For "Path to Module Directory" I put "E:\Program Files (x86)\Steam\steamapps\common\MountBlade Warband\Modules\ACOK 3.0"
For "Path to SaveGame File" I put "C:\Users\X\Documents\Mount&Blade Warband Savegames\ACOK 3.0"
At that point the editor crashes.
I'm sure that whatever the issue is, it's probably something gone wrong on my end. Maybe I'm inputting the wrong paths? If someone could please walk me through using this program in ELI5 fashion, I would very much appreciate it.
Submitted March 25, 2017 at 02:14PM by whtwlf8 http://ift.tt/2mC9hCE
Comments
Post a Comment