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What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

[Bannerlord] How many others are concerned about the social/political/intrigue elements of Bannerlord?

I mean, they've shown us the combat and even demo-ed it in this year's E3 (which I think is great, since feedback will come in mass if needed), but how much do we really know about the roleplaying aspects of the game?

Let's be honest, they've shown us very little other than taverns, streets, and alleys. But what does that say? Nothing. We know there'll be board games so maybe you can play with some lord all while plotting to move up the ladder, so to speak, in your faction, together. But what else? I'm really concerned that they've prioritised combat elements (which isn't bad in itself - quite the opposite in fact) and have neglected everything else outside of it.

I wanna be able to make truly effective political marriages that would end wars during negotiations, or even have my vassal (if I'm a monarch) take a bride of the enemy faction for peace's sake and have the vassal react in varying ways dependent on his personality.I want to undermine my rival in more ways and have my choices possess greater importance and a more direct impact.

I also want an Heir-System, more details on permadeath and what they actually mean, and how ageing will work exactly. (I wanna know what the fuck I'm spending my money on, gotdangit!)

And The influence system is well and all, but they said it acts like currency, and that can really be counter-intuitive for logical and roleplaying reasons. I mean, if you amass a fuckton of influence with the king of the Vlandian faction, you'd probably be able to spend those influence points to have the king of the Battanians do something.

Anyways, I was probably all over the place with this post since I composed it on a bloody whim (a long, festering whim of concern, which makes it not a whim at all, but rather a chronic musing), but regardless, I hope many more share my thoughts and Taleworlds sees this and either reassures us that they haven't neglected the social/political/intrigue elements of the game, or that they will focus on it.

Let me know your thoughts, please. What do you want to be able to do with your ally or against your rival; what sort of interactions do you want to be able to do with your spouse? I made a similar post on Steam, but everything was pretty much ignored in favour of discussing the Heir-System and how it would work, but I implore you all to keep on the subject I focused on mainly.

Edit 1: Clarified more on some things, and finally learned how flairs work in Reddit (I'm new)



Submitted June 21, 2017 at 05:29PM by 420blazefuckthepolic http://ift.tt/2sRZ1Ij

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