Hi all!! A few weeks ago I asked here how you wanted your infantry to fight ( old post ). The top answer by far was "make them hold the line", so that's what I built. It was called Better Infantry AI back then, now it's Hold the Line , and it's out as a beta. Available in Nexus Mods. What it does: No more moshpit: soldiers keep their place in the line and step in and back a little instead of turning into one big blob. AI formations that make contact switch to a charge, so both sides fight the same way. Shields in the front rank: shield and spear first, then other shields, then spears and pikes, then everyone else. Works in shield walls too. No more falxmen eating javelins and arrows in the front while the shield guys wait in the back. Rear ranks fight with spears: the second rank thrusts past the guy in front instead of hitting their back and getting stunned. AI spearmen also keep the spear out more instead of always pulling the sidearm. Deep format...
Having somewhat recently finished a Gekokujo playthrough my eyes have been opened to the importance of solid, engaging siege mechanics. They were fantastic! I tried to go back to ACOK after the update but I can no longer stomach the endless choke-point sieges. What other mods have fun sieges?
Submitted June 20, 2017 at 10:22AM by TheSonOfCann http://ift.tt/2sM9AMR
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