Hi, I've just returned to Bannerlord2 after getting a crave of it, however, I am not up to date with the current state of many mods I've used at all. Can you guys please help me with the load order - Many thanks in advance. Mods Harmony BetterExceptionWindow ButterLib UIExteenderEX MCM v5 Native Diplomacy RBM Open Source Armory Open Source Armory - RBM Patch RBM Spear Preference Fix Better Pikes Breakable Polearms Alive Scenes Extra Clans UnlimitedMC Mercenary Warfare RTS Better Time EquipBestItem ImprovedGarrisons Governers Handle Usses Adonnay's TC De Re Militari Banner Craft Shadow Tweaks Character Reload Detailed Character Creation TrueController (Battleloot, Nobleopinion, limits, Towngold) Kingdom Politics Expanded More Hero Interactions Dramalord Complex Characters My Little Warband submitted by /u/Realistic_Bid_2283 [link] [comments]
Would be interesting to have more different types of holdings the player can gain. For example in CK2 there are castles, towns and churches that the player can control. What if in Bannerlord the player could be a bishop of a Church or a Major of a town, each one encompassing unique events/tech trees/bonuses/gameplay etc. This would give opportunities to create more depth beyond basic revenue and troop garrisons. A few mods have attempted to flesh out this ideas (Manor system in Anno Domini 1257) but I'm thinking of a much more unique and expanded experience for Bannerlord.
Thoughts on how you would like this explored in bannerlord?
Submitted January 22, 2018 at 11:19AM by IMSOMANIAC http://ift.tt/2n1Gshg
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