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Crafted weapon bug after loading

Hi, I just encountered this bug. After loading the game my crafted weapons have very small or zero stats. Javelins, 2h swords, 1h swords, polearms, all of them. I've been playing with mods for a long time, but now was the 1st time it happened to me. I saw some posts about this, but haven't found any solution for this. No game fixes, no mods. Do you have any idea how to prevent this bug, or what causes it? Any workarounds? submitted by /u/tothacka [link] [comments]

[TLD] Troop trees, faction balances, and equipment on faction troops listing?

So, I'm really getting into The Last Days once again and now I'm going for a Mordor run, but I'd rather try and optimize my troop composition instead of relying on the blobber faction that is nothing but Orcs. I've seen the Khand Pitfighters in action and they seem to resemble the Nords in the native campaign (namely in how they slaughtered my Orcs like the Huscurls would slaughter de-horsed Khergits), I want to make sure that when I'm promoting a troop towards a heavy cavalry role, that they function more like a Swadian Knight and not sporting a weak, unarmored horse. Which faction troops would I go for to get the most out of their intended role for Light Infantry (shock troopers with two-handed melee), Cavalry, Cavalry Archers, Archers, Heavy Melee (Nord Huscurls), and some Jack-of-all-Trades as back-up? I can't seem to find a reliable wiki with information on the module anywhere.



Submitted January 29, 2018 at 09:24AM by Nalkor http://ift.tt/2Fof4Rd

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