I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
TDM is such aids I don't get how ppl can have fun on it. Its a cavalry fest, hardly any melee goes down and theres no objective or anything. So brianless.
The other day on the TDM server there was this map that looked like a seige map, and it was super fun. I thought it was GK_Seige for a while actually and I was having so much fun cause u actually get to melee and there were clear sides not a clusterfuck of random shit.
IMO GK should just shut down TDM server and force all the plebs onto seige.
Submitted November 18, 2018 at 02:00AM by isasin https://ift.tt/2QMQtvo
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