I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Hey,
I tried to take a screenshot but failed. My problem is this: I just took my first town, and the next week the financial report absolutely killed me. Almost all of my Dyeworks (I have one in each city) went from making 400 denars/week to -1500 denars/week. In total, it summed up to -12k. The week before that it was +4.5k.
It has since been one more week just like this one and all my men are leaving me since there is no way I can survive -12k/week.
What happened? How do I fix it or is my run just ruined?
Submitted November 29, 2018 at 11:38AM by Envagus https://ift.tt/2refLHL
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