I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I love the hard mode on Perisno, but I can't stand the skill point loss from getting knocked out. Is there any way to disable it?
I tried this
"To remove skill loss, find this piece of code in mission_templates:
-26.000000 0.000000 0.000000 0 101 2071 1 1224979098644774912 4 0 31 2 144115188075856241 1
replace
31 2 144115188075856241 1
with
31 2 144115188075856241 22"
But I can't find that piece of code.
Submitted December 01, 2018 at 02:35AM by dannway https://ift.tt/2Ea2bgQ
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