I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I've got about 200 hours of just goofing around but I want are real playthrough to kick the games ass.
The comp i'm thinking of in is 2/3/2 saw knights/nord huscarls/rod sharpshooters. I think this would be ab all around good ground war/siege comp, yay or nay?
Submitted November 25, 2018 at 08:23PM by KillerHobbit84 https://ift.tt/2KxPz3F
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