I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I fought for Harlaus, then overthrew him. After I conquered most of Calradia, he asked to join me. Literally the day after I give him a fief, in the middle of a war, of course he calls for a feast...
https://ift.tt/2raVqTE
Submitted November 28, 2018 at 12:24AM by LegitosaurusRex https://ift.tt/2FK8bP3
Submitted November 28, 2018 at 12:24AM by LegitosaurusRex https://ift.tt/2FK8bP3
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