Hi, ı am trying to understand dds files and models. But that thing is turning into Gandalf for no reason. I make a model and tried it, it works perfect with other dds but when ı put my own dds file it is GANDALF. I tried to dxdt1, dxt3,5,7 etc. I tried just rgb or rgbe, rgbs whatever. I tried using another programs to cretae a dds file but. I played with shaders and metarial flags on open brf. Nothing is working ı am trying to talk with ai about 10+ hour but none of them found a solution. And its perfect on open brf but in game it doesn't work ı can't understand. submitted by /u/Hiramiyasa [link] [comments]
Honestly, I loved MB when I played it a decade ago, and I still love it. The melee system is simple, but deep. Not like Chivalry or Mordhau which introduced all these complicated, stupid, things like feints and morphs. MB has these mechanics, but they aren't deliberate, they're simply a facet of the base system.
I like that MB allows you feint into your block, as opposed to these games, where it feels more like Street Fighter than a medieval combat game. MB never tried to force you to memorize animation timings or when to feint or morph, it just let you play.
I hope to play Bannerlord soon, because I miss playing a good melee game, built on fundamentals, instead of cheese.
Submitted May 18, 2019 at 01:36PM by versipelis http://bit.ly/2WSpIJ4
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