I have a nice wife, a nice fief too, a castle on a hill with a magnificent view. I have fertile lands, and villages that thrive, hundreds of troops who somehow stay alive. My coffers are heavy, my warband is fed, my enemies see my banner and occasionally drop dead. I have horses and armor, silver and grain, a hall full of nobles complaining again. By every measure, I’ve won at this game. I’ve conquered, grown wealthy, and built up my name. Yet I stand on my battlements when the campaigning is done, watching the mountains fade with the sun. My wife is beside me. My kingdom is strong. My vaults overflow. But something feels wrong. I’ve everything a lord could possibly acquire… Maybe what’s missing another fief to desire. submitted by /u/t-o-m-u-s-a [link] [comments]
(Bug) Game automatically makes me leave my faction when I take a castle - 1257 Anno Domini Enhanced Edition
I recently started playing the Enhanced Edition of 1257 Anno Domini, and I encountered what I think is a game-breaking bug for me. Twice now I have been a vassal to a kingdom (first France then the Crusader States), and I have found that whenever I take a fief via siege, the game automatically turns it into land controlled by the player faction- which the game prompted me to create and make when I began the game. This causes me to leave the faction I am currently a vassal to, as if I rebelled, this turning the kingdom against me.
I googled the issue and couldn’t find anything. Am I just being stupid and doing something wrong, or is this a bug?
Submitted June 17, 2019 at 09:34AM by yellow_brogurt http://bit.ly/2IQb5js
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