The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]
One of the great things about vanilla are the 6 distinct factions, each with a unique troop tree and special armor and weapons.
Most mods I played I find have too many factions, too many lords and locations, but the troops and equipment is very similar.
I think PoP dealt with this the best, besides vanilla.
How do you feel about mods with dozens of factions?
Submitted June 18, 2019 at 08:50AM by rabotat http://bit.ly/2WLPQ7r
Comments
Post a Comment