TL;DR Tier List. These are my personal notes and I acknowledge it is just my opinion, just posted to hopefully help others S: Imperial Naute A: Battanian Skipari, Vlandian Nauta, Nord Huscarl, B: Sturgian Reaver, Nord Berserkr, Aserai Bahriyyah, C: Corsair Chief, Nord Skjaldbrestir, Nord Chosen of the Sky-God, Sea Raider Chief D: Various Convoy Guards, Nord Ulfhedinn, F: Nord Youngling Testing is done in actual campaign as well as using custom battles and the Retinue mod to look directly at stats/equipment. General Observations: Shields are required, otherwise you get shredded by ranged attacks. Skills and ship upgrades can boost shield health massively, with some like the Nord Decorated Shield crossing 2,000 hp! I've seen Huscarls with 20+ Javelins in their unbroken shield at the end of a battle. You can assume the high tier shields will not break in battle, meaning a single high damage hit creeping through is the best means of ranged attack rather than quantity. For ra...
One of the great things about vanilla are the 6 distinct factions, each with a unique troop tree and special armor and weapons.
Most mods I played I find have too many factions, too many lords and locations, but the troops and equipment is very similar.
I think PoP dealt with this the best, besides vanilla.
How do you feel about mods with dozens of factions?
Submitted June 18, 2019 at 08:50AM by rabotat http://bit.ly/2WLPQ7r
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