So i am playing as Nord and wanted Hargard as my main fief. I had Balgard, but am not a fan of defending that sturgian town. I looked online and found i could either wait for it to be taken and then try to earn it back in a vote, or get to 300 trade skill and buy it off the owner. Figuring how rare I see enemies make it that far north, buying it would be easier. But after a while a clan abandoned the Nord Faction, I was able to take it and win the vote. All in all great for me. What i didnt know though was npc clans can abandon their cultural faction? I thought they could only do that if you made a kingdom of your own submitted by /u/SicEcko [link] [comments]
First of all if there's another subreddit dedicated to modding Bannerlord so I don't have to contribute to clogging up this place with modding questions, I'd be happy to go there instead.
I've already checked that the mods I'm using are updated for 1.6.5 (Realistic Battle Mod, ModLib, ButterLib and Harmony), made sure they're in the correct order (Harmony, ButterLib, Native Modules, ModLib, Realistic Battle Mod) and installed the DLL unlocker, extracted it in the Bannerlord Modules folder and ran it like 6 times.
What am I missing here?
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