So, I end up loading into a fight after reading the Auto Resolve where it says that the battle location takes place in the "Plains" as well as looking visually at where im located on the map with not a single tree in sight around me, and then i get a marsh surrounded by trees. Begs another question, if I would have auto resolved, would it have auto'd on that map I loaded into or would it have auto'd with a Plains modifier to cavalry/horse archer troops? submitted by /u/tjburke93123 [link] [comments]
-Construction Units -Weapon breaking and resupplying -Make battles last longer in game time and allied and enemy reinforcements come in if close enough even if it's unexpected -In battle morale -Troops have extremely low percentage chance(0 .5%) to disobey orders. You assign squad leaders that get randomly generated personalities and you can't for sure predict what they'll do or if they'll follow your orders. Hard to replace them too. -Perks can be added that decrease disobedience but also decreases damage dealt and increass morale loss in battle. -Minor attrition
If these were added I think the game would be the most realistic medieval wargame of all time while not being unmanageable or unfun, as long as the percentages are done right.
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