I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
I feel like ale should give a morale boost it just makes since. All throughout history you can learn about how much soldiers love ale hell even in modern day soldiers regularly drink up entire bars yet in the game it doesn't give any morale at all. I can't be the only one that thinks this right?
Submitted April 28, 2022 at 12:01AM by RageGamer913 https://ift.tt/5t4VFiu
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