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Monchug was feeling generous today.

I'm playing with some mods that heavily restrict recruitment, so my army is almost entirely bandits and mercenaries. On land, Monchug's army would destroy mine, but this isn't a land battle and he gifted me several amazing prizes. The only way this could've been better is if Monchug died instead of his companion. submitted by /u/Glorf_Warlock [link] [comments]

Sieges aren’t worth it

Well thanks to this new patch defending a siege is just a long process of the enemy wearing you down until you eventually lose.

I took a keep, and I’m holding it. But two armies of 400 coming knocking at my door. No problem. But they retreat and instead of the option to keep beating on them they can go in their merry way with no loot coming my way. But what’s this? It literally takes them seconds to regain the unconscious troops. They keep coming and I keep repelling. But now it’s starting to piss me off because there’s nothing I can do here.

Along comes an 800 troop army and I’m like “fuck this”, I flip the switch and go to the options to reduce damage for me and my mates because this shit is brutal and not at all what I’m used to.

Still defending by the way just thought I’d stop and bitch about this horrific change. Keep your Ambush option Taleworlds bring back the day where I can win a defence.

submitted by /u/Party-Delay9964
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