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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

New player needs some advice

I've been trying to dive into MB for a while, I keep starting new campaigns only to be distracted by other games.

I've decided to become familiar with vanilla before I try any mods. It's some thing I know I'll enjoy, and I'm having a blast so far. Unfortunately, I seem to have hit a wall. Im on day 150 and I've been given a village, obviously a terribly placed one, and I've got an enterprise. I'm just breaking even every week, and that's if my village hasn't been raided for the nth time.

I don't really know what to do, my party fluctuates around 30 troops, and I can't get more because of lack of funds and I can't save up money to buy a better enterprise.

Any help would be great



Submitted March 22, 2017 at 07:07AM by peepholepringle http://ift.tt/2nAYmIZ

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