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What should I do here?

I’m a vasal with the Khuzaits and I feel like the AI is not doing me any favors. We were at war with Sturgia and the Aserai at the same time which was a nightmare because everyone was running north and south. Not at war with Sturgia anymore but as soon as we made peace with them Monchug went and declared war with the western empire. I have 15 fiefs and they all border the western empire. So while every place I own is getting attacked Monchug and all the other assholes have been fighting over Shibal Zumr Castle. One side takes it and back and forth so most of the army is over there. And I’m in the same situation over at Onica castle. I own it but they take it and then I take it back. No one is getting anywhere. I want to go on the offensive and take Zeonica but I just don’t have enough people and I don’t think I can get anymore. Any tips for this stalemate? And where do all their troops keep coming from? They keep coming with 1100 troop armies and I keep destroying them, shouldn’t the...

Bannerlord Tactics & Renown

I was chilling in Pendor late-game, awaiting my CKHO to reach godhood, and I was thinking about how tactics and renown can be expanded upon.

Generally, the player character can be a huge deciding factor in battles/sieges. Especially so in mods like Pendor where you can be a demi-god with amazing stats and items you grind for. However, this is not accounted for. Renown and Tactics could play a part in this for Bannerlord.

If you're an individual lord known for felling many in battles, winning against impossible odds, and just doing things of note; it would be nice if the world could acknowledge it and respond appropriately. Other Lords may think twice of challenging you, or the prideful ones will challenge you to a duel with high stakes for the glory of defeating you. Brigands, even in greater numbers than your own party, will never dare to fight you once they know who you are.

As far as Tactics go, it's a very broad term that can manifest in a variety of ways. Correct me if I'm wrong, but in Warband it simply allows you to start with an advantage in numbers during a battle. This reflects a smaller force being able to minimize the number advantages of the enemy vaguely.

However, what about adding some chances to ambush the enemy commander in their tent/camp type of scenario? A small handful of soldiers sneak into the commanders camp and you can win a battle that way. Maybe you start the battle with a series of pre-made traps giving you a gerry-rigged fortification to fight from. Give more tangible rewards for being a tactical genius on the battlefield. It will make builds more unique when you consider, including other lords, the differences between warrior-kings and merchant kings, and military geniuses.

This is getting long, but basically what are peoples thoughts on expanding the impact of things like renown and skills that aren't directly related to combat?



Submitted January 22, 2018 at 02:02AM by Releasedaquackin http://ift.tt/2BhZmVr

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