I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]
Why the fuck are castles denfended by 60 rhodok sergeants and 70 sharpshooters in my game. I am at war with those wretches and I cannot take a single castle from them. I am at day 430 and my only fief is Weyyah castle with 400 troops. 150 of those are veteran footmen which get one shotted with sharpshooters. I also have 30 Swadian Knighte and 7 Mamlukes but those are too good to risk in sieges. What would you do to get out of this stalemate. Is it normal that the enemy castles have these kinds of units in the garrison ?
Submitted October 27, 2018 at 03:38AM by cheeseisgreat1337 https://ift.tt/2EMIY65
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