But as it is now it's honestly one of my least favorite. It suffers from massive feature bloat and it feels like the author just jumped from feature to feature without polishing anything. By far the worst thing about this mod and the thing that really ruined the ENTIRE experience for me was the perk system. There are only a handful of perks in the game that are influenced by your actions and the rest can just be gained randomly. The negative perks all give HUGE penalties especially my least favorite of them all, incompetent administrator. This fucking perk is one of the few that isn't random but you're guaranteed to get it every playthrough if you plan on conquering a city that isn't your religion and it comes with huge penalities that guarantees you're not gonna see any population gains until at least a year after you conquer the city if you're lucky. Then there are perks like fat or senile which you just get randomly throughout your playthrough. You can be a 20 year old master blacksmith running all the way around Calradia on foot and still become fat and senile.
Everything else in this mod isn't really a deal breaker even if it's poorly implemented, like Colonies or the fact that you can't walk past the wheat on your farm after you harvest it leaving you walking through an invisible wheat maze trying to harvest it all.
Edit: sorry for the wall of text I just wanted to rant about a mod that could potentially be one of my favorites but lacks the polish necessary to actually reach that stage
Submitted October 20, 2018 at 12:27PM by Storhertogi https://ift.tt/2yuVGRr
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