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So what's the point of alleys now that sneaking missions exist?

I just came back to the game after a year hiatus, and I'm thrilled they finally actually added mechanics rather than just doing endless bug and balance patches that somehow break every mod with every patch. I discovered the sneaking tutorial, and then found out that basically every stealth kill or every other stealth kill gives a level of roguery. (5 focus points) now I'm wondering what's the point of alleys anymore. They were never particularly good, but at least there was an argument to be made that they increased roguery. But now that I can just go farm hideout stealth missions, earn way more money, keep my companions in my party, and not gain crime in the process, I'm wondering what purpose alleys serve anymore? (Alley income should be ×10 imo) submitted by /u/forfor [link] [comments]

A few questions about rebellions. [M&BW]

I started a playthrough, sided with nords, and have a decent income (2600, excluding fief. I have only one village).

The kingdom I am supporting currently has a good amount of territory, (5 main towns), but a very low number of supporters (12 Jarls + 1 King). The reason for such a low number of supporters is that a lot of them defected to other factions and I was wondering if it would be a good idea to seek the Nord's throne claimant and start a rebellion. I played the game for a decent amount of time, but I'm still fairly amateur-ish. Can anyone give me some tips on what do in this situation and some on rebellions?



Submitted November 20, 2018 at 12:02PM by Palmajr https://ift.tt/2S25XvH

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