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Dumbfounded

The 1.4.15 update, as i understand it with my limited knowledge, nerfed cavalry in AI vs AI battles, so Khuzaits and Vlandians, in this playthrough, haven't steam rolled anyone. But to think Caladog could get those dirty tree fuckers to actually push to the western sea is mind boggling to me. Even Husn Fulq has stayed Aserai this whole time. I think the change they made makes the game more unpredictable, and more interesting in the long run. Really like this update so far TW, thank you. Now just unfuck smithing stamina so I dont take a whole ass year to get 20 levels and I'd be truly thankful. submitted by /u/RamshackleHunt22 [link] [comments]

Is your game pre-determined by lord personalities and is there a mod to change them?

Basically, I'm finishing up my first playthrough. Long story short, I played a loyal vassal to Swadia and it turned out 13 out of 20 Swadian lords were dishonorable/debauched, leaving us with 7 lords for most of the game after losing a city and all the villages around it.

I did my reading and found out that all lord personalities (except 4 or 5 lords per factions, the oldest/most powerful ones?) are randomized. Apparently, it's supposed to make each game different. What it does instead is make it 10 times harder because your faction (whether you're a vassal or make your own kingdom) is simply not competitive with the others (in my game, Nords have 28 lords, so they outnumber us 4:1.) This is especially true if playing as faction vassal.

So, are there any mods to change this? I mean one where you could make a balanced honorable/dishonorable lord ratio for each faction, thus making the game actually playable.



Submitted November 22, 2018 at 12:34PM by CalradianDestroyer https://ift.tt/2PKFLZU

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